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Quincy Public Library has just added three different coding toys to give children a head start with digital literacy. The toys are appropriate for different but overlapping age ranges. They may be checked out from the librarian in QPL’s Children’s Department, for use within the library building.
Code-a-pillar inspires children 3 years and older to combine segments to make the caterpillar move, while encouraging problem solving skills, planning, sequencing, and critical thinking.
Ozobot is a robot for children ages 6 and up. Ozobot is controlled by planning and drawing colored lines. It features 20 games and activities.
Dot and Dash are robots for children ages 8 and up. Kids can learn to program both robots through the challenge apps available online to bring the robots to life.
The coding toys were purchased through grants from the Quincy Noon Kiwanis and the Friends of Library.
“Quincy Public Library is expanding resources available for early digital literacy as well as language literacy for children,” explained QPL’s Executive Director Nancy Dolan. “Coding skills can be learned at very young ages. These toys can engage children and encourage them to pursue computer programming or computer science.”
Additional information is available at quincylibrary.org or by calling Quincy Public Library at 217-223-1309.